Timeline
A visual history of project development.
Tutored COMP2017 — Systems Programming
Tutored COMP2017 — Systems Programming
Tutored COMP2017 across Semester 1, 2026. Ran lab sessions on C programming in a Unix environment — memory management, data structures, concurrent threads, debugging tools, and defensive programming. Guided students through systems-level software construction exercises.
Graduated with Honours (Class I)
Graduated with Honours (Class I)
Successfully defended thesis on scalable graph neural networks for dynamic systems. Graduated with First Class Honours. Thesis published in university repository.
Did Honours
Did Honours
Completed a one-year Honours research project on scalable graph neural networks for dynamic systems. Developed a novel algorithm, ran large-scale experiments on the university HPC cluster, and submitted a thesis that received First Class Honours.
Tutored SOFT3202 — Software Construction and Design 2
Tutored SOFT3202 — Software Construction and Design 2
Tutored SOFT3202 across Semester 1, 2025. Conducted weekly lab sessions on advanced OO design, test-driven development, software validation and verification, and advanced design patterns. Helped students apply theoretical concepts using contemporary tooling.
Started as Casual Academic — School of Computer Science
Started as Casual Academic — School of Computer Science
Began working as a casual academic at the University of Sydney, tutoring computing subjects and supporting undergraduate students in their coursework.
Dalyell Student Representative — Jan 2024 to Dec 2025
Dalyell Student Representative — Jan 2024 to Dec 2025
Served as a Dalyell Student Representative, liaising between students and university administration.
Started as Software Developer — Entropy Technologies
Started as Software Developer — Entropy Technologies
Began working as a software developer at Entropy Technologies, contributing to the development of their blood test interpretation platform for health practitioners.
Published 15+ apps — hit 10k downloads with TrashBin
Published 15+ apps — hit 10k downloads with TrashBin
Independently designed, developed, and published 15+ mobile applications across gaming, productivity, and social media categories. Built native iOS apps with Swift, SwiftUI, UIKit, and SpriteKit, implementing complex state management and in-app purchases. Developed "TrashBin", a full-stack social media app using React Native and Firebase, organically reaching 10,000+ downloads with real-time messaging, dynamic content feeds, and secure authentication.
ENGO Peer Mentor
ENGO Peer Mentor
Mentored first-year engineering and computing students as an ENGO Peer Mentor in Semester 2, 2023. Supported new students with academic transition and university life.
Started at USyd
Started at USyd
Began the Bachelor of Advanced Computing (Honours) at the University of Sydney. Moved to Sydney and started the next chapter.
Won Apple's WWDC 2021 Swift Student Challenge
Won Apple's WWDC 2021 Swift Student Challenge
Selected as one of 350 winners globally from thousands of submissions in Apple's prestigious annual developer competition. Built a Swift Playground featuring three mini-games (Pong, Tic Tac Toe, Color Jump) using SpriteKit, SwiftUI, and UIKit.